Convention.The character:
The most defining characteristic to each and every character, second to their words and actions, would be definitely defined as the motivation behind them. An espect perhaps most eloquently communicated through expression of observance - not only through thought and idea, but also through a praxis thereof.
As a representation of personality; from something as evidently created for such a purpose as the customisation of both clothing and vehicle to a language perhaps more acutely abstract in nature as choice of vocabulary during missions to the kinds of dealings undertaken, to begin with - and, from all of which; toward what end.
That is to say, that I would not think there has to necessarily be a degree of separation measured between the 'action' and 'social' districts in terms of how someone may wish to play their character - and, especially so, the capacity to which, in each, they are able to do so.
Interaction:
In expansion of the above, I would advocate that, just as integral to both character development and the building of bonds between those whom may inhabit this imaginatively creative environment is the ability to be able to share not only words and wisdom but also, existance. In that, the co-ordination and co-operation required for the progression and subsequent perfection of missioning can prove just as strengthening to the kinds of bonds which may hoped to be developed - at the very least, to a level of being able to feel of comfortable in interaction and discussion with 'team' and 'group' members.
In doing so, we are invariably able to create an inevitable history of biography and convention, rather than to assume the presence of one which may be otherwise absent.
In a term: in the quietest of rooms, even the softest of whispers can give invitation to the most engaging of debates.
Rain Dogs:
Following from which, an aspect of this group to which I am personally drawn is the, not only availability, but capacity to institute a context of convention and familiarity of our very own creation. That through the actions of those present; one of those stories only slightly over heard from toward the back of an old diner, above the feint smell of evening-old espresso may actually be about us.
Each of us with their own reason for being, having been, and for arriving in San Paro - not least their venture of having sought, or having stumbled across this niche collective - the Rain Dogs.
That through such a collection of individuals, beckoning from across the entire range and spectrum of background, experience and perspective; do we have a unique chance to forge our own San Paro headlines and notes scribbled on the back of a stale, coffee-rimmed
napkin outside of Peg's in the most intuitive and engaging of ways.
Traversing the bridge between imagination and mechanics.A coin which, when flipped, often lands face up.
On the other side of the same coin, however, may be the reasoning that, in the opposite, in-game mechanics may instead be a representation of the events of the character - restrained only by its system of play.
For example, that an unsuccessful mission within game may be described "In Character" as having been prevented from carrying it out, for any one of a number of reasons - there was increased security; the security van had not arrived at the planned time; you instead decided to not risk twenty five years in prison for posession of an unregistered weapon and armed robbery and, infact, left the safehouse to go to your favourite book-shop for a relaxing read. However, since there may not be the capacity for the representation of either of these outcomes, in-game, there is instead a 'time-out' or 'capture' or 'death' - so can such be explained within a literary or 'In Character' context.