Petra Bealer Fri Jul 02, 2010 9:10 am
Personally, and call me weird if you want, but I could do without the hypercars. It kinda hurts suspension of disbelief a bit... you know, "oh look, that Enforcer gang just rolled up in a tenth of the world's total production of Veyrons... right..."
Personally, I'd like more variety in some of the "classes" of things. The Cisco strikes me as vaguely Audi TTish even though it's shaped completely wrong for that... so let's see some other things of that general scale. Boxster, 350Z, RX-8, stuff like that. Similarily, the Bishada is pretty clearly a standin for the Mk4 Supra... I mean, look at it. So other things of its class. More luxury cars too; CTS-V was mentioned, you can fill in others I suppose.
Also, I have to imagine things like breakdowns with damage, or maybe by some random chance. Say, the FD RX-7 standin is a bit more agile and faster than the other things in its class, but there's a random chance whenever you start it that the turbo system won't work until you fix it, cutting the speed in half. Or the British sports car standins, there's a chance that they won't start right away. Part of me has to be really amused at the idea of the game requiring people to tap the "accelerate" key to pump the gas to get some of the older cars started.
Actually, that'd be great scope for new upgrades... engine changes of various sorts that hurt reliability. Say you take your Vegas G20 and add an "engine work" upgrade; represents new heads, intake manifold, carb, lumpier cam, etc etc etc. So now it goes faster and accelerates harder, but it's harder to start, and sometimes the engine dies when sitting still idling.